RulesetSource class

Constructors

RulesetSource({required Input<List<RulesetSourceFile>> files, Input<String?>? language})
Creates a new RulesetSource. files File set constituting the Source bundle. language Language of the Source bundle. If unspecified, the language will default to FIREBASE_RULES. Possible values: LANGUAGE_UNSPECIFIED, FIREBASE_RULES, EVENT_FLOW_TRIGGERS
const
RulesetSource.fromMap(Map<String, dynamic> map)
factory

Properties

files → Input<List<RulesetSourceFile>>
File set constituting the Source bundle.
final
hashCode → int
The hash code for this object.
no setterinherited
language → Input<String?>?
Language of the Source bundle. If unspecified, the language will default to FIREBASE_RULES. Possible values: LANGUAGE_UNSPECIFIED, FIREBASE_RULES, EVENT_FLOW_TRIGGERS
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited