LakeAssetStatus class

Constructors

LakeAssetStatus({Input<int?>? activeAssets, Input<int?>? securityPolicyApplyingAssets, Input<String?>? updateTime})
Creates a new LakeAssetStatus. activeAssets Number of active assets. securityPolicyApplyingAssets Number of assets that are in process of updating the security policy on attached resources. updateTime Output only. The time when the lake was last updated.
const
LakeAssetStatus.fromMap(Map<String, dynamic> map)
factory

Properties

activeAssets → Input<int?>?
Number of active assets.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
securityPolicyApplyingAssets → Input<int?>?
Number of assets that are in process of updating the security policy on attached resources.
final
updateTime → Input<String?>?
Output only. The time when the lake was last updated.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited