NodePoolManagement class
Constructors
-
NodePoolManagement({Input<
bool?> ? autoRepair, Input<bool?> ? autoUpgrade}) -
Creates a new NodePoolManagement.
autoRepairWhether the nodes will be automatically repaired. Enabled by default.autoUpgradeWhether the nodes will be automatically upgraded. Enabled by default.const -
NodePoolManagement.fromMap(Map<
String, dynamic> map) -
factory
Properties
-
autoRepair
→ Input<
bool?> ? -
Whether the nodes will be automatically repaired. Enabled by default.
final
-
autoUpgrade
→ Input<
bool?> ? -
Whether the nodes will be automatically upgraded. Enabled by default.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited