GetClusterNodePoolNodeConfigHostMaintenancePolicyOpportunisticMaintenanceStrategy class
Constructors
-
GetClusterNodePoolNodeConfigHostMaintenancePolicyOpportunisticMaintenanceStrategy({required Input<
String> maintenanceAvailabilityWindow, required Input<int> minNodesPerPool, required Input<String> nodeIdleTimeWindow}) -
Creates a new GetClusterNodePoolNodeConfigHostMaintenancePolicyOpportunisticMaintenanceStrategy.
maintenanceAvailabilityWindowThe window of time that opportunistic maintenance can run. Example: A setting of 14 days implies that opportunistic maintenance can only be ran in the 2 weeks leading up to the scheduled maintenance date. Setting 28 days allows opportunistic maintenance to run at any time in the scheduled maintenance window (all PERIODIC maintenance is set 28 days in advance).minNodesPerPoolThe minimum nodes required to be available in a pool. Blocks maintenance if it would cause the number of running nodes to dip below this value.nodeIdleTimeWindowThe amount of time that a node can remain idle (no customer owned workloads running), before triggering maintenance.const -
GetClusterNodePoolNodeConfigHostMaintenancePolicyOpportunisticMaintenanceStrategy.fromMap(Map<
String, dynamic> map) -
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
maintenanceAvailabilityWindow
→ Input<
String> -
The window of time that opportunistic maintenance can run. Example: A setting of 14 days implies that opportunistic maintenance can only be ran in the 2 weeks leading up to the scheduled maintenance date. Setting 28 days allows opportunistic maintenance to run at any time in the scheduled maintenance window (all PERIODIC maintenance is set 28 days in advance).
final
-
minNodesPerPool
→ Input<
int> -
The minimum nodes required to be available in a pool. Blocks maintenance if it would cause the number of running nodes to dip below this value.
final
-
nodeIdleTimeWindow
→ Input<
String> -
The amount of time that a node can remain idle (no customer owned workloads running), before triggering maintenance.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited