ClusterNodePoolUpgradeSettings class

Constructors

ClusterNodePoolUpgradeSettings({Input<ClusterNodePoolUpgradeSettingsBlueGreenSettings?>? blueGreenSettings, Input<int?>? maxSurge, Input<int?>? maxUnavailable, Input<String?>? strategy})
Creates a new ClusterNodePoolUpgradeSettings. blueGreenSettings Settings for blue-green upgrade strategy. To be specified when strategy is set to BLUE_GREEN. Structure is documented below. maxSurge The maximum number of nodes that can be created beyond the current size of the node pool during the upgrade process. To be used when strategy is set to SURGE. Default is 0. maxUnavailable The maximum number of nodes that can be simultaneously unavailable during the upgrade process. To be used when strategy is set to SURGE. Default is 0. strategy Strategy used for node pool update. Strategy can only be one of BLUE_GREEN or SURGE. The default is value is SURGE.
const
ClusterNodePoolUpgradeSettings.fromMap(Map<String, dynamic> map)
factory

Properties

blueGreenSettings → Input<ClusterNodePoolUpgradeSettingsBlueGreenSettings?>?
Settings for blue-green upgrade strategy. To be specified when strategy is set to BLUE_GREEN. Structure is documented below.
final
hashCode → int
The hash code for this object.
no setterinherited
maxSurge → Input<int?>?
The maximum number of nodes that can be created beyond the current size of the node pool during the upgrade process. To be used when strategy is set to SURGE. Default is 0.
final
maxUnavailable → Input<int?>?
The maximum number of nodes that can be simultaneously unavailable during the upgrade process. To be used when strategy is set to SURGE. Default is 0.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
strategy → Input<String?>?
Strategy used for node pool update. Strategy can only be one of BLUE_GREEN or SURGE. The default is value is SURGE.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited