RegionUrlMapPathMatcherRouteRule class

Constructors

RegionUrlMapPathMatcherRouteRule({Input<RegionUrlMapPathMatcherRouteRuleHeaderAction?>? headerAction, Input<List<RegionUrlMapPathMatcherRouteRuleMatchRule>?>? matchRules, required Input<int> priority, Input<RegionUrlMapPathMatcherRouteRuleRouteAction?>? routeAction, Input<String?>? service, Input<RegionUrlMapPathMatcherRouteRuleUrlRedirect?>? urlRedirect})
Creates a new RegionUrlMapPathMatcherRouteRule. headerAction Specifies changes to request and response headers that need to take effect for matchRules The rules for determining a match. priority For routeRules within a given pathMatcher, priority determines the order routeAction In response to a matching matchRule, the load balancer performs advanced routing service The region backend service resource to which traffic is urlRedirect When this rule is matched, the request is redirected to a URL specified by
const
RegionUrlMapPathMatcherRouteRule.fromMap(Map<String, dynamic> map)
factory

Properties

hashCode → int
The hash code for this object.
no setterinherited
headerAction → Input<RegionUrlMapPathMatcherRouteRuleHeaderAction?>?
Specifies changes to request and response headers that need to take effect for the selected backendService. The headerAction specified here are applied before the matching pathMatchers[].headerAction and after pathMatchers[].routeRules[].r outeAction.weightedBackendService.backendServiceWeightAction[].headerAction Structure is documented below.
final
matchRules → Input<List<RegionUrlMapPathMatcherRouteRuleMatchRule>?>?
The rules for determining a match. Structure is documented below.
final
priority → Input<int>
For routeRules within a given pathMatcher, priority determines the order in which load balancer will interpret routeRules. RouteRules are evaluated in order of priority, from the lowest to highest number. The priority of a rule decreases as its number increases (1, 2, 3, N+1). The first rule that matches the request is applied. You cannot configure two or more routeRules with the same priority. Priority for each rule must be set to a number between 0 and 2147483647 inclusive. Priority numbers can have gaps, which enable you to add or remove rules in the future without affecting the rest of the rules. For example, 1, 2, 3, 4, 5, 9, 12, 16 is a valid series of priority numbers to which you could add rules numbered from 6 to 8, 10 to 11, and 13 to 15 in the future without any impact on existing rules.
final
routeAction → Input<RegionUrlMapPathMatcherRouteRuleRouteAction?>?
In response to a matching matchRule, the load balancer performs advanced routing actions like URL rewrites, header transformations, etc. prior to forwarding the request to the selected backend. If routeAction specifies any weightedBackendServices, service must not be set. Conversely if service is set, routeAction cannot contain any weightedBackendServices. Only one of routeAction or urlRedirect must be set. Structure is documented below.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
service → Input<String?>?
The region backend service resource to which traffic is directed if this rule is matched. If routeAction is additionally specified, advanced routing actions like URL Rewrites, etc. take effect prior to sending the request to the backend. However, if service is specified, routeAction cannot contain any weightedBackendService s. Conversely, if routeAction specifies any weightedBackendServices, service must not be specified. Only one of urlRedirect, service or routeAction.weightedBackendService must be set.
final
urlRedirect → Input<RegionUrlMapPathMatcherRouteRuleUrlRedirect?>?
When this rule is matched, the request is redirected to a URL specified by urlRedirect. If urlRedirect is specified, service or routeAction must not be set. Structure is documented below.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited