MachineImageIamBindingState class

Input properties used for looking up and filtering MachineImageIamBinding resources.

Constructors

MachineImageIamBindingState({Input<MachineImageIamBindingCondition?>? condition, Input<String?>? etag, Input<String?>? machineImage, Input<List<String>?>? members, Input<String?>? project, Input<String?>? role})
Creates a new MachineImageIamBindingState. condition An IAM Condition for a given binding. etag (Computed) The etag of the IAM policy. machineImage Used to find the parent resource to bind the IAM policy to members Identities that will be granted the privilege in role. project The ID of the project in which the resource belongs. role The role that should be applied. Only one
const
MachineImageIamBindingState.fromMap(Map<String, dynamic> map)
factory

Properties

condition → Input<MachineImageIamBindingCondition?>?
An IAM Condition for a given binding. Structure is documented below.
final
etag → Input<String?>?
(Computed) The etag of the IAM policy.
final
hashCode → int
The hash code for this object.
no setterinherited
machineImage → Input<String?>?
Used to find the parent resource to bind the IAM policy to
final
members → Input<List<String>?>?
Identities that will be granted the privilege in role. Each entry can have one of the following values:
final
project → Input<String?>?
The ID of the project in which the resource belongs. If it is not provided, the project will be parsed from the identifier of the parent resource. If no project is provided in the parent identifier and no project is specified, the provider project is used.
final
role → Input<String?>?
The role that should be applied. Only one gcp.compute.MachineImageIamBinding can be used per role and condition combination. Multiple bindings for the same role are allowed if each has a different condition block (or one has no condition). Note that custom roles must be of the format [projects|organizations]/{parent-name}/roles/{role-name}.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited