FirewallPolicyState class
Input properties used for looking up and filtering FirewallPolicy resources.
Constructors
-
FirewallPolicyState({Input<
String?> ? creationTimestamp, Input<String?> ? deletionPolicy, Input<String?> ? description, Input<String?> ? fingerprint, Input<String?> ? firewallPolicyId, Input<String?> ? name, Input<String?> ? parent, Input<int?> ? ruleTupleCount, Input<String?> ? selfLink, Input<String?> ? selfLinkWithId, Input<String?> ? shortName}) -
Creates a new FirewallPolicyState.
creationTimestampCreation timestamp in RFC3339 text format.deletionPolicyWhether Terraform will be prevented from destroying the resource. Defaults to DELETE.descriptionAn optional description of this resource. Provide this property when you create the resource.fingerprintFingerprint of the resource. This field is used internally during updates of this resource.firewallPolicyIdThe unique identifier for the resource. This identifier is defined by the server.nameName of the resource. It is a numeric ID allocated by GCP which uniquely identifies the Firewall Policy.parentThe parent of the firewall policy.ruleTupleCountTotal count of all firewall policy rule tuples. A firewall policy can not exceed a set number of tuples.selfLinkServer-defined URL for the resource.selfLinkWithIdServer-defined URL for this resource with the resource id.shortNameUser-provided name of the Organization firewall policy. The name should be unique in the organization in which the firewall policy is created.const -
FirewallPolicyState.fromMap(Map<
String, dynamic> map) -
factory
Properties
-
creationTimestamp
→ Input<
String?> ? -
Creation timestamp in RFC3339 text format.
final
-
deletionPolicy
→ Input<
String?> ? -
Whether Terraform will be prevented from destroying the resource. Defaults to DELETE.
When a 'terraform destroy' or 'pulumi up' would delete the resource,
the command will fail if this field is set to "PREVENT" in Terraform state.
When set to "ABANDON", the command will remove the resource from Terraform
management without updating or deleting the resource in the API.
When set to "DELETE", deleting the resource is allowed.
final
-
description
→ Input<
String?> ? -
An optional description of this resource. Provide this property when you create the resource.
final
-
fingerprint
→ Input<
String?> ? -
Fingerprint of the resource. This field is used internally during updates of this resource.
final
-
firewallPolicyId
→ Input<
String?> ? -
The unique identifier for the resource. This identifier is defined by the server.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
name
→ Input<
String?> ? -
Name of the resource. It is a numeric ID allocated by GCP which uniquely identifies the Firewall Policy.
final
-
parent
→ Input<
String?> ? -
The parent of the firewall policy.
final
-
ruleTupleCount
→ Input<
int?> ? -
Total count of all firewall policy rule tuples. A firewall policy can not exceed a set number of tuples.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
selfLink
→ Input<
String?> ? -
Server-defined URL for the resource.
final
-
selfLinkWithId
→ Input<
String?> ? -
Server-defined URL for this resource with the resource id.
final
-
shortName
→ Input<
String?> ? -
User-provided name of the Organization firewall policy. The name should be unique in the organization in which the firewall policy is created.
This field is not applicable to network firewall policies. This name must be set on creation and cannot be changed. The name must be 1-63 characters long, and comply with RFC1035.
Specifically, the name must be 1-63 characters long and match the regular expression a-z? which means the first character must be a lowercase letter, and all following characters must be a dash, lowercase letter, or digit, except the last character, which cannot be a dash.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited