AutomationRule class
Constructors
-
AutomationRule({Input<
AutomationRuleAdvanceRolloutRule?> ? advanceRolloutRule, Input<AutomationRulePromoteReleaseRule?> ? promoteReleaseRule, Input<AutomationRuleRepairRolloutRule?> ? repairRolloutRule, Input<AutomationRuleTimedPromoteReleaseRule?> ? timedPromoteReleaseRule}) -
Creates a new AutomationRule.
advanceRolloutRuleOptional. TheAdvanceRolloutRulewill automatically advance a successful Rollout.promoteReleaseRuleOptional.PromoteReleaseRulewill automatically promote a release from the current target to a specified target.repairRolloutRuleOptional. The RepairRolloutRule will automatically repair a failed rollout.timedPromoteReleaseRuleOptional. TheTimedPromoteReleaseRulewill automatically promote a release from the current target(s) to the specified target(s) on a configured schedule.const -
AutomationRule.fromMap(Map<
String, dynamic> map) -
factory
Properties
-
advanceRolloutRule
→ Input<
AutomationRuleAdvanceRolloutRule?> ? -
Optional. The
AdvanceRolloutRulewill automatically advance a successful Rollout. Structure is documented below.final - hashCode → int
-
The hash code for this object.
no setterinherited
-
promoteReleaseRule
→ Input<
AutomationRulePromoteReleaseRule?> ? -
Optional.
PromoteReleaseRulewill automatically promote a release from the current target to a specified target. Structure is documented below.final -
repairRolloutRule
→ Input<
AutomationRuleRepairRolloutRule?> ? -
Optional. The RepairRolloutRule will automatically repair a failed rollout.
Structure is documented below.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
timedPromoteReleaseRule
→ Input<
AutomationRuleTimedPromoteReleaseRule?> ? -
Optional. The
TimedPromoteReleaseRulewill automatically promote a release from the current target(s) to the specified target(s) on a configured schedule. Structure is documented below.final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited