WorkloadResource class

Constructors

WorkloadResource({Input<int?>? resourceId, Input<String?>? resourceType})
Creates a new WorkloadResource. resourceId Resource identifier. For a project this represents project_number. resourceType Indicates the type of resource. Possible values: RESOURCE_TYPE_UNSPECIFIED, CONSUMER_PROJECT, ENCRYPTION_KEYS_PROJECT, KEYRING, CONSUMER_FOLDER
const
WorkloadResource.fromMap(Map<String, dynamic> map)
factory

Properties

hashCode → int
The hash code for this object.
no setterinherited
resourceId → Input<int?>?
Resource identifier. For a project this represents project_number.
final
resourceType → Input<String?>?
Indicates the type of resource. Possible values: RESOURCE_TYPE_UNSPECIFIED, CONSUMER_PROJECT, ENCRYPTION_KEYS_PROJECT, KEYRING, CONSUMER_FOLDER
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited