updateBlockInput method

void updateBlockInput({
  1. required ProgrammingBlockInputModel blockInput,
})

Implementation

void updateBlockInput({
  required ProgrammingBlockInputModel blockInput,
}) {
  final aux = getBlockInput(key: blockInput.key);
  if (aux == null) {
    blockModel?.inputs.add(
      blockInput,
    );
  } else {
    aux.programmingBlock = blockInput.programmingBlock;
  }
}