LoadingDialog class
A singleton class that manages the display of loading dialogs.
The LoadingDialog
class provides methods to show and hide a loading
dialog.
It allows customization of the loading message, dismissibility, and theme.
It maintains a stack of active overlays to handle multiple dialogs if
needed.
- Inheritance
-
- Object
- ChangeNotifier
- LoadingDialog
Properties
- hasActiveOverlay → bool
-
Returns
true
if there is an active overlay.no setter - hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- isDismissible → bool
-
Returns
true
if the topmost overlay is dismissible.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
dispose(
) → void -
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
inherited
-
hide(
) → void - Hides the topmost loading dialog.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
show(
BuildContext context, {String? message, bool isDismissible = kDebugMode, ThemeData? theme, required ProImageEditorConfigs configs}) → void -
Displays a loading dialog in the given
context
. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- instance → LoadingDialog
-
The singleton instance of
LoadingDialog
.final