PressRegion class

Makes a widget pressable: tap, hover, focus and keyboard activation, with the plain state layer overlay paints over fill inside shape. A widget that shows those states itself leaves overlay null and listens.

Inheritance

Constructors

PressRegion({Key? key, VoidCallback? onTap, ValueChanged<bool>? onHover, ValueChanged<bool>? onPressedChanged, ValueChanged<bool>? onFocusChange, ShapeBorder? shape, Color? fill, WidgetStateProperty<Color?>? overlay, Color? hoverColor, bool canRequestFocus = true, bool excludeFromSemantics = false, bool enableFeedback = true, MouseCursor? mouseCursor, required Widget child})
const

Properties

canRequestFocus → bool
final
child → Widget
final
enableFeedback → bool
final
excludeFromSemantics → bool
final
fill → Color?
final
hashCode → int
The hash code for this object.
no setterinherited
hoverColor → Color?
Replaces the hover of overlay.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
mouseCursor → MouseCursor?
Defaults to a click cursor while onTap is set.
final
onFocusChange → ValueChanged<bool>?
final
onHover → ValueChanged<bool>?
final
onPressedChanged → ValueChanged<bool>?
final
onTap → VoidCallback?
final
overlay → WidgetStateProperty<Color?>?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shape → ShapeBorder?
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<PressRegion>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

focusOverlay → const _StateOverlay
Shows keyboard and remote focus only.
hoverOverlay → const _StateOverlay
Shows a hover and keyboard or remote focus.
pressOverlay → const _StateOverlay
hoverOverlay with a press too, which Brightness decides the look of.