PrismSkeleton class
A shimmering placeholder shown while content loads.
Skeletons communicate structure better than a spinner: the page keeps its shape and simply "fills in". Every Prism skeleton animation is driven by a single AnimationController per widget, is disabled automatically when the platform requests reduced motion, and never runs off-screen.
if (loading)
const PrismSkeleton.card()
else
NoteCard(note);
See also PrismSkeletonList, which lays out several skeletons for the common "list is loading" case.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- PrismSkeleton
Constructors
- PrismSkeleton({Key? key, double? width, double height = 16, BorderRadius? borderRadius, PrismSkeletonShape shape = PrismSkeletonShape.rounded, Color? baseColor, Color? highlightColor, bool animate = true})
-
Creates a skeleton block.
const
- PrismSkeleton.circle({Key? key, required double diameter, Color? baseColor, Color? highlightColor, bool animate = true})
-
A skeleton circle, sized by
diameter.const
Properties
- animate → bool
-
Whether to run the shimmer. Set false for a static placeholder.
final
- baseColor → Color?
-
Base (unlit) color; defaults to the theme's surface-container.
final
- borderRadius → BorderRadius?
-
Corner radius override; defaults to PrismTokens.radiusSm.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
Fixed height.
final
- highlightColor → Color?
-
Shimmer highlight color; defaults to a lightened surface.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → PrismSkeletonShape
-
Overall shape.
final
- width → double?
-
Fixed width; stretches to the parent when null.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< PrismSkeleton> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited