ContextualMenu class

A widget that displays a contextual popup menu when tapped.

The menu is positioned relative to a target widget specified by targetWidgetKey.

Inheritance

Constructors

ContextualMenu({Key? key, required GlobalKey<State<StatefulWidget>> targetWidgetKey, required Widget child, required List<ContextPopupMenuItem> items, Color? backgroundColor, Color? highlightColor, Color? lineColor, void onDismiss()?, bool dismissOnClickAway = true, void stateChanged(bool change)?, int maxColumns = 3, PreferredPosition? position})
Creates a ContextualMenu.
const

Properties

backgroundColor → Color?
The background color of the popup menu.
final
child → Widget
The child widget that triggers the contextual menu when tapped.
final
dismissOnClickAway → bool
Whether the menu should dismiss when the user clicks outside of it.
final
hashCode → int
The hash code for this object.
no setterinherited
highlightColor → Color?
The highlight color of a selected popup menu item.
final
items → List<ContextPopupMenuItem>
The list of items to display in the popup menu.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
lineColor → Color?
The color of the line separator between menu items.
final
maxColumns → int
The maximum number of columns to display in the popup menu grid.
final
onDismiss → void Function()?
Callback triggered after the popup menu is dismissed.
final
position → PreferredPosition?
The preferred position of the menu relative to the target widget.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
stateChanged → void Function(bool change)?
Callback triggered when the menu's visibility state changes.
final
targetWidgetKey → GlobalKey<State<StatefulWidget>>
The global key of the target widget to which the popup menu is anchored.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<ContextualMenu>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited