Matchup class

A result of evaluating a situation.

You will get Matchup by Evaluators iteration.

Constructors

Matchup.showdown({required List<CardPair> playerCardPairs, required ImmutableCardSet communityCards})
Creates a Matchup by evaluating a situation.
factory

Properties

communityCards ImmutableCardSet
The community cards that are used for the situation.
final
hands List<MadeHand>
The evaluated MadeHands for each player.
final
hashCode int
The hash code for this object.
no setterinherited
playerCardPairs List<CardPair>
The player card pairs that are used for the situation.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
wonPlayerIndexes Set<int>
The index integers that won the pot in the situation.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited