Matchup class
A result of evaluating a situation.
You will get Matchup by Evaluators iteration.
Properties
-
The community cards that are used for the situation.
final
-
hands
→ List<MadeHand>
-
The evaluated
MadeHand
s for each player.
final
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
playerCardPairs
→ List<CardPair>
-
The player card pairs that are used for the situation.
final
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
-
wonPlayerIndexes
→ Set<int>
-
The index integers that won the pot in the situation.
final
Methods
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
toString()
→ String
-
A string representation of this object.
inherited