AnimatedCrossFade class

A widget that cross-fades between two given children and animates itself between their sizes.

The animation is controlled through the crossFadeState parameter. firstCurve and secondCurve represent the opacity curves of the two children. The firstCurve is inverted, i.e. it fades out when providing a growing curve like Curves.linear. The sizeCurve is the curve used to animate between the size of the fading-out child and the size of the fading-in child.

This widget is intended to be used to fade a pair of widgets with the same width. In the case where the two children have different heights, the animation crops overflowing children during the animation by aligning their top edge, which means that the bottom will be clipped.

The animation is automatically triggered when an existing AnimatedCrossFade is rebuilt with a different value for the crossFadeState property.

{@tool snippet}

This code fades between two representations of the Flutter logo. It depends on a boolean field _first; when _first is true, the first logo is shown, otherwise the second logo is shown. When the field changes state, the AnimatedCrossFade widget cross-fades between the two forms of the logo over three seconds.

AnimatedCrossFade(
  duration: const Duration(seconds: 3),
  firstChild: const FlutterLogo(style: FlutterLogoStyle.horizontal, size: 100.0),
  secondChild: const FlutterLogo(style: FlutterLogoStyle.stacked, size: 100.0),
  crossFadeState: _first ? CrossFadeState.showFirst : CrossFadeState.showSecond,
)

{@end-tool}

See also:

Inheritance

Constructors

AnimatedCrossFade({Key? key, required Widget firstChild, required Widget secondChild, Curve firstCurve = Curves.linear, Curve secondCurve = Curves.linear, Curve sizeCurve = Curves.linear, AlignmentGeometry alignment = Alignment.topCenter, required CrossFadeState crossFadeState, required Duration duration, Duration? reverseDuration, Widget layoutBuilder(Widget, Key, Widget, Key) = widgets.AnimatedCrossFade.defaultLayoutBuilder, bool excludeBottomFocus = true})
Creates a cross-fade animation widget.
const

Properties

alignment AlignmentGeometry
How the children should be aligned while the size is animating.
final
crossFadeState CrossFadeState
The child that will be shown when the animation has completed.
final
duration Duration
The duration of the whole orchestrated animation.
final
excludeBottomFocus bool
When true, this is equivalent to wrapping the bottom widget with an ExcludeFocus widget while it is at the bottom of the cross-fade stack.
final
firstChild Widget
The child that is visible when crossFadeState is CrossFadeState.showFirst. It fades out when transitioning crossFadeState from CrossFadeState.showFirst to CrossFadeState.showSecond and vice versa.
final
firstCurve Curve
The fade curve of the first child.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
layoutBuilder Widget Function(Widget, Key, Widget, Key)
A builder that positions the firstChild and secondChild widgets.
final
reverseDuration Duration?
The duration of the whole orchestrated animation when running in reverse.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
secondChild Widget
The child that is visible when crossFadeState is CrossFadeState.showSecond. It fades in when transitioning crossFadeState from CrossFadeState.showFirst to CrossFadeState.showSecond and vice versa.
final
secondCurve Curve
The fade curve of the second child.
final
sizeCurve Curve
The curve of the animation between the two children's sizes.
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited