StatefulComponentInstance class
Runtime instance of a StatefulComponent.
A StatefulComponentInstance owns and manages the ComponentState
for its StatefulComponent, builds its child components, and
coordinates their layout and rendering.
Responsibilities:
- Initialize and hold a single ComponentState instance.
- Build and cache child ComponentInstances.
- Rebuild children when requested by the state.
- Perform layout measurement via fitWidth, fitHeight, and measure.
- Render children to a CanvasBuffer.
Lifecycle:
- Created from a StatefulComponent.
- Lazily creates the state when state is first accessed.
- rebuild replaces the child component tree using ComponentState.build.
See also:
- StatefulComponent — defines the component’s configuration.
- ComponentState — holds mutable state and triggers rebuilds.
- ParentComponentInstance — base class for components with children.
- Inheritance
- 
    - Object
- ComponentInstance
- ParentComponentInstance
- StatefulComponentInstance
 
Constructors
- StatefulComponentInstance(StatefulComponent component)
- 
          Creates a new StatefulComponentInstance for the given component.
Properties
- bounds ↔ Rect
- 
  The current layout bounds for this component instance.
  getter/setter pairinherited
- childGap → int
- 
  Vertical spacing between children when laid out.
  final
- 
  children
  ← List<Component> 
- 
  Replaces the list of child components without building them.
  no getter
- 
  childrenInstance
  → List<ComponentInstance> 
- 
  Returns the list of runtime child instances.
  no setteroverride
- component → StatefulComponent
- 
  The configuration for this component instance.
  final
- direction → Axis
- 
  The primary axis along which children are laid out.
Defaults to vertical stacking.
  no setterinherited
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- padding → EdgeInsets
- 
  The padding inside the component’s allocated space.
  finalinherited
- position → Position
- 
  The position of this component relative to its parent or container.
  finalinherited
- renderManager ↔ RenderManager?
- 
  The render manager that may schedule renders for this instance.
  getter/setter pair
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- 
  state
  → ComponentState<StatefulComponent> 
- 
  Lazily initializes and returns this component’s state.
  no setter
Methods
- 
  fitHeight() → int 
- 
  Calculates the total height required to fit all children,
including the childGap between them.
  override
- 
  fitWidth() → int 
- 
  Calculates the maximum width required to fit all children.
  override
- 
  measure(Size maxSize) → Size 
- 
  Measures the size this component would take given maxSize.override
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  rebuild() → void 
- Rebuilds the child component list from the current state.
- 
  render(CanvasBuffer buffer, Rect bounds) → void 
- 
  Renders all children into the given bufferwithinbounds.override
- 
  shouldRenderChild(ComponentInstance child) → bool 
- 
  Determines whether a given childshould be rendered. Defaults tofalse, meaning the decision is left to layout/rendering code.inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited