Context class

Maintains the state of user interaction within a UI context.

The Context class tracks the cursor position and manages interactive components that can receive focus or hover states. It acts as a central store for determining which component should respond to keyboard or mouse input at any given time.

Constructors

Context.new()

Properties

componentInstances List<InteractableComponentInstance>
All interactive components registered for focus and hover tracking.
final
currentComponent InteractableComponentInstance?
The component that currently has keyboard focus, if any.
getter/setter pair
currentComponentIndex int
Index of the currentComponent in componentInstances.
getter/setter pair
cursorX int
Current X position of the cursor in the UI.
getter/setter pair
cursorY int
Current Y position of the cursor in the UI.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
hoveredComponent InteractableComponentInstance?
The component currently under the mouse cursor (hovered), if any.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setInitialCursorPosition(int x, int y) → void
Sets the initial cursor position within the UI.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited