Lifecycle class abstract
Designates a node as a Lifecycle node, meaning it has onStart and onStop methods. If you only need light construction without futures, it's better to just use the constructor.
- Implemented types
- Implementers
- Available extensions
Constructors
Properties
- $isRunning → bool
-
Available on Lifecycle, provided by the XLifecycle extension
no setter - hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onStart(
) → Future< void> - Called when the node is started. This is where you should initialize your node. If you are using a stateful node, your state was already loaded by this point
-
onStop(
) → Future< void> - Called when the node is stopped. You may still write to your state as the node will save its state after this method is called.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
$callStart(
Node node, NodeStorage storage, PrecisionStopwatch wallClock) → Future< void> -
$callStop(
Node node, NodeStorage storage, PrecisionStopwatch wallClock) → Future< void>