SettlePolicy enum

Specifies how methods such as PatrolTester.tap or PatrolTester.enterText perform pumping, i.e. rendering new frames.

It's useful when dealing with situations involving finite and infinite animations.

Inheritance

Constructors

SettlePolicy()
const

Values

noSettle → const SettlePolicy

PatrolTester.pump is used when pumping.

This renders a single frame. If some animations are currently in progress, they will move forward by a single frame.

settle → const SettlePolicy

PatrolTester.pumpAndSettle is used when pumping.

This keeps on rendering new frames until there are no frames pending or timeout is reached. Throws a FlutterError if timeout has been reached.

trySettle → const SettlePolicy

PatrolTester.pumpAndTrySettle is used when pumping.

This keeps on rendering new frames until there are no frames pending or timeout is reached. Doesn't throw an exception if timeout has been reached.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<SettlePolicy>
A constant List of the values in this enum, in order of their declaration.