Node class

A node in grid. This class holds some basic information about a node and custom attributes may be added, depending on the algorithms' needs. @constructor @param {number} x - The x coordinate of the node on the grid. @param {number} y - The y coordinate of the node on the grid. @param {boolean} walkable - Whether this node is walkable.

Constructors

Node(int? x, int? y, [dynamic walkable])

Properties

closed bool?
getter/setter pair
f num?
getter/setter pair
g num?
getter/setter pair
h num?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
opened bool?
getter/setter pair
parent Node?
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
walkable bool?
Whether this node can be walked through. @type boolean
getter/setter pair
x int?
The x coordinate of the node on the grid. @type number
getter/setter pair
y int?
The y coordinate of the node on the grid. @type number
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited