ScreenLayout class
A widget that will layout child at the given size in breakpoints.
ScreenLayoutBreakpoints.portraitStandardBreakpoint while in portrait mode, or
ScreenLayoutBreakpoints.landscapeStandardBreakpoint while in landscape mode.
After laying out at that size, ScreenLayout will scale the child so as to fix the current screen size,
up to a maximum scale ratio of maxScale
, or ScreenLayoutBreakpoints.portraitConstrainedWidth while in portrait mode,
or ScreenLayoutBreakpoints.landscapeConstrainedWidth while in landscape mode.
This is useful for when you have a design where the base design is created with a given width, and all UI elements are meant to be shown exactly as the design shows relative to the current device's screen size. In other words, this widget will implement a non-responsive UI that automatically scales children up or down to match the current screen size. It is usually a bad design practice to scale up to fullscreen on devices like a tablet or PC, and you can control the maximum things will scale by using the above-mentioned settings to avoid that and show a more reasonable UI design.
example:
ScreenLayout(
breakpoints: const ScreenLayoutBreakpoints(
portraitStandardBreakpoint: 375.0,
portraitConstrainedWidth: double.infinity,
landscapeStandardBreakpoint: 375.0,
landscapeConstrainedWidth: double.infinity,
maxScale: 1.2,
),
child: HogehogeWidget(),
),
- Inheritance
Constructors
- ScreenLayout.new({Key? key, Widget? child, ScreenLayoutBreakpoints? breakpoints, String? name})
-
Creates a ScreenLayout with the name
name
that adjusts the size of the widget specified inchild
based on the configuration inbreakpoints
.const - ScreenLayout.named({Key? key, Widget? child, required String name})
-
Creates a ScreenLayout with the name
name
that adjusts the size of the widget specified inchild
.factory
Properties
- breakpoints → ScreenLayoutBreakpoints?
-
Breakpoints for adjusting the size of the widget.
final
- child → Widget?
-
The widget below this widget in the tree.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- name → String?
-
Name of the ScreenLayout widget.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → SingleChildRenderObjectElement -
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
-
createRenderObject(
BuildContext context) → RenderObject -
Creates an instance of the RenderObject class that this
RenderObjectWidget represents, using the configuration described by this
RenderObjectWidget.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didUnmountRenderObject(
covariant RenderObject renderObject) → void -
A render object previously associated with this widget has been removed
from the tree. The given RenderObject will be of the same type as
returned by this object's createRenderObject.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateRenderObject(
BuildContext context, covariant _ScreenLayoutRenderObject renderObject) → void -
Copies the configuration described by this RenderObjectWidget to the
given RenderObject, which will be of the same type as returned by this
object's createRenderObject.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited