unplug method

void unplug({
  1. int slot = 0,
})

Pulls the pad out of slot: zeroed first, then announced.

Implementation

void unplug({int slot = 0}) {
  final pad = _slots[slot];
  if (pad == null) return;
  pad.disconnect();
  _slots[slot] = null;
  _connections.add(PadConnection.disconnected);
}