AxisFling class
A computed per-axis fling segment.
to, duration, curve derive from the same FrictionSimulation —
curve is the physics-exact mapping of normalized animation time to
normalized position, not an approximation.
Constructors
Properties
Methods
-
copyWith(
{double? to, Duration? duration, Curve? curve}) → AxisFling -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited