Decay class abstract

Release-time decay model. Produces a Flutter Simulation for the rect's post-gesture motion given a starting position and velocity. Origin reads x(t), dx(t), isDone(t) on the returned simulation — anything that conforms to Simulation plugs in (friction, spring, custom).

Implementers

Constructors

Decay({double endVelocity = 60})
const
Decay.exponential(double drag, {double endVelocity})
const
factory
Decay.halfLife(Duration t, {double endVelocity})
factory
Decay.imageViewer({double endVelocity})
const
factory
Decay.iosFast({double endVelocity})
const
factory
Decay.iosScroll({double endVelocity})
const
factory
Decay.none({double endVelocity})
const
factory
Decay.perFrame(double multiplier, {double fps, double endVelocity})
factory

Properties

endVelocity double
Velocity (logical px/s) at which the decay phase ends. Higher = snappier handoff to settle; lower = more "complete" tail. Default 60 ≈ 1 px/frame at 60 Hz, the inter-frame visibility threshold.
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
simulationAt({required double position, required double velocity}) Simulation
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited