createState method

  1. @override
_KKiaPayState createState()
override

Creates the mutable state for this widget at a given location in the tree.

Subclasses should override this method to return a newly created instance of their associated State subclass:

@override
State<SomeWidget> createState() => _SomeWidgetState();

The framework can call this method multiple times over the lifetime of a StatefulWidget. For example, if the widget is inserted into the tree in multiple locations, the framework will create a separate State object for each location. Similarly, if the widget is removed from the tree and later inserted into the tree again, the framework will call createState again to create a fresh State object, simplifying the lifecycle of State objects.

Implementation

@override
_KKiaPayState createState() => _KKiaPayState(
  this.amount ,
  this.phone,
  this.partnerId,
  this.countries,
  this.reason,
  this.data,
  this.paymentMethods,
  this.sandbox,
  this.apikey,
  this.callback,
  this.theme,
  this.name,
  this.email,
);