GlTextureSubImage3D typedef
GlTextureSubImage3D =
void Function(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Pointer<NativeType> pixels)
Implementation
typedef GlTextureSubImage3D = void Function(
int texture,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
Pointer pixels);