GlTextureBufferRangeNative typedef
GlTextureBufferRangeNative =
Void Function(Uint32 texture, Uint32 internalformat, Uint32 buffer, Int64 offset, Int64 size)
Implementation
typedef GlTextureBufferRangeNative = Void Function(Uint32 texture,
Uint32 internalformat, Uint32 buffer, Int64 offset, Int64 size);