GlNamedFramebufferTextureNative typedef

GlNamedFramebufferTextureNative = Void Function(Uint32 framebuffer, Uint32 attachment, Uint32 texture, Int32 level)

Implementation

typedef GlNamedFramebufferTextureNative = Void Function(
    Uint32 framebuffer, Uint32 attachment, Uint32 texture, Int32 level);