GlGetCompressedTextureSubImage typedef
GlGetCompressedTextureSubImage =
void Function(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, Pointer<NativeType> pixels)
Implementation
typedef GlGetCompressedTextureSubImage = void Function(
int texture,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int bufSize,
Pointer pixels);