GlCompressedTextureSubImage3D typedef
GlCompressedTextureSubImage3D =
void Function(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Pointer<NativeType> data)
Implementation
typedef GlCompressedTextureSubImage3D = void Function(
int texture,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int imageSize,
Pointer data);