GlCompileShaderIncludeARBNative typedef

GlCompileShaderIncludeARBNative = Void Function(Uint32 shader, Int32 count, Pointer<NativeType> path, Pointer<Int32> length)

Implementation

typedef GlCompileShaderIncludeARBNative = Void Function(
    Uint32 shader, Int32 count, Pointer path, Pointer<Int32> length);