AnimationAction class

Constructors

AnimationAction(AnimationMixer mixer, AnimationClip clip, {Object3D? localRoot, int? blendMode})

Properties

backwards ↔ bool
getter/setter pair
blendMode ↔ int
getter/setter pair
clampWhenFinished ↔ bool
getter/setter pair
enabled ↔ bool
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
loop ↔ int
getter/setter pair
paused ↔ bool
getter/setter pair
repetitions ↔ num
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
time ↔ num
getter/setter pair
timeScale ↔ num
getter/setter pair
weight ↔ num
getter/setter pair
zeroSlopeAtEnd ↔ bool
getter/setter pair
zeroSlopeAtStart ↔ bool
getter/setter pair

Methods

crossFadeFrom(dynamic fadeOutAction, dynamic duration, dynamic warp) → dynamic
crossFadeTo(dynamic fadeInAction, dynamic duration, dynamic warp) → dynamic
fadeIn(dynamic duration) → dynamic
fadeOut(dynamic duration) → dynamic
getClip() → dynamic
getEffectiveTimeScale() → dynamic
getEffectiveWeight() → dynamic
getMixer() → dynamic
getRoot() → dynamic
halt(dynamic duration) → dynamic
isRunning() → dynamic
isScheduled() → dynamic
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
play() → dynamic
reset() → dynamic
setDuration(dynamic duration) → dynamic
setEffectiveTimeScale(dynamic timeScale) → dynamic
setEffectiveWeight(dynamic weight) → dynamic
setLoop(dynamic mode, dynamic repetitions) → dynamic
startAt(dynamic time) → dynamic
stop() → dynamic
stopFading() → dynamic
stopWarping() → dynamic
syncWith(dynamic action) → dynamic
toString() → String
A string representation of this object.
inherited
warp(dynamic startTimeScale, dynamic endTimeScale, dynamic duration) → dynamic

Operators

operator ==(Object other) → bool
The equality operator.
inherited