getUniformFromNode method
      
dynamic
getUniformFromNode(
    
    
- dynamic node,
- dynamic shaderStage,
- dynamic type
Implementation
getUniformFromNode(node, shaderStage, type) {
  Map nodeData = this.getDataFromNode(node, shaderStage);
  var nodeUniform = nodeData["uniform"];
  if (nodeUniform == undefined) {
    var index = this.uniforms["index"]++;
    nodeUniform = new NodeUniform('nodeUniform${index}', type, node);
    this.uniforms[shaderStage].add(nodeUniform);
    nodeData["uniform"] = nodeUniform;
  }
  return nodeUniform;
}