VolumetricFire class
- Inheritance
-
- Object
- Updateable
- VolumetricFire
Constructors
- VolumetricFire(dynamic width, dynamic height, dynamic depth, dynamic sliceSpacing, dynamic camera, {dynamic color})
Properties
- camera ↔ Camera
-
getter/setter pair
-
cornerNeighbors
↔ List<
List< int> > -
getter/setter pair
- fs ↔ String
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
incomingEdges
↔ List<
List< int> > -
getter/setter pair
- mesh ↔ Mesh
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- vs ↔ String
-
getter/setter pair
Methods
-
init(
) → dynamic -
initMaterial(
) → dynamic -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
slice(
) → dynamic -
toString(
) → String -
A string representation of this object.
inherited
-
update(
dynamic frameTime, dynamic elapsed) → dynamic -
override
-
updateGeometry(
) → dynamic -
updateViewVector(
) → dynamic
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- fireProfile ↔ Texture?
-
getter/setter pair
- nzw ↔ Texture?
-
getter/setter pair
- texturePath ↔ String
-
getter/setter pair