ShaderPasses class

Constructors

ShaderPasses(dynamic shader, dynamic textureID)

Properties

clearColor Color
getter/setter pair
fsQuad ↔ dynamic
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
material Material
getter/setter pair
oldAutoClear bool
getter/setter pair
oldClearAlpha num
getter/setter pair
oldClearColor Color
getter/setter pair
passes List?
getter/setter pair
renderTargetsPass Map<int, WebGLRenderTarget>
getter/setter pair
resx int
getter/setter pair
resy int
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
textureID ↔ dynamic
getter/setter pair
uniforms Map<String, dynamic>
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
render(dynamic renderer, dynamic writeBuffer, dynamic readBuffer, {num? deltaTime, bool? maskActive}) → dynamic
renderPass(dynamic renderer, dynamic passMaterial, dynamic renderTarget, dynamic clearColor, dynamic clearAlpha, dynamic clear) → dynamic
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited