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openworld package
documentation
three_dart/three3d/math/index.dart
Ray
at method
at method
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at
method
dynamic
at
(
num
t
,
dynamic
target
)
Implementation
at(
num
t, target) {
return
target.copy(direction).multiplyScalar(t).add(origin); }
openworld package
documentation
three_dart/three3d/math/index
Ray
at method
Ray class
Constructors
new
Properties
direction
hashCode
origin
runtimeType
Methods
applyMatrix4
at
clone
closestPointToPoint
copy
distanceSqToPoint
distanceSqToSegment
distanceToPlane
distanceToPoint
equals
intersectBox
intersectPlane
intersectsBox
intersectSphere
intersectsPlane
intersectsSphere
intersectTriangle
lookAt
noSuchMethod
recast
set
toString
Operators
operator ==