getInternalFormat method
dynamic
getInternalFormat(
- dynamic internalFormatName,
- dynamic glFormat,
- dynamic glType,
- dynamic encoding, [
- bool isVideoTexture = false,
Implementation
getInternalFormat(internalFormatName, glFormat, glType, encoding,
[bool isVideoTexture = false]) {
if (isWebGL2 == false) return glFormat;
if (internalFormatName != null) {
// if ( gl[ internalFormatName ] != null ) return gl[ internalFormatName ];
print(
'THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format $internalFormatName');
}
var internalFormat = glFormat;
if (glFormat == gl.RED) {
if (glType == gl.FLOAT) internalFormat = gl.R32F;
if (glType == gl.HALF_FLOAT) internalFormat = gl.R16F;
if (glType == gl.UNSIGNED_BYTE) internalFormat = gl.R8;
}
if (glFormat == _gl.RG) {
if (glType == _gl.FLOAT) internalFormat = _gl.RG32F;
if (glType == _gl.HALF_FLOAT) internalFormat = _gl.RG16F;
if (glType == _gl.UNSIGNED_BYTE) internalFormat = _gl.RG8;
}
if (glFormat == _gl.RGB) {
if (glType == _gl.FLOAT) internalFormat = _gl.RGB32F;
if (glType == _gl.HALF_FLOAT) internalFormat = _gl.RGB16F;
if (glType == _gl.UNSIGNED_BYTE) internalFormat = _gl.RGB8;
}
if (glFormat == gl.RGBA) {
if (glType == gl.FLOAT) internalFormat = gl.RGBA32F;
if (glType == gl.HALF_FLOAT) internalFormat = gl.RGBA16F;
if (glType == gl.UNSIGNED_BYTE) {
internalFormat = (encoding == sRGBEncoding && isVideoTexture == false)
? gl.SRGB8_ALPHA8
: gl.RGBA8;
}
if (glType == _gl.UNSIGNED_SHORT_4_4_4_4) internalFormat = _gl.RGBA4;
if (glType == _gl.UNSIGNED_SHORT_5_5_5_1) internalFormat = _gl.RGB5_A1;
}
if (internalFormat == gl.R16F ||
internalFormat == gl.R32F ||
internalFormat == _gl.RG16F ||
internalFormat == _gl.RG32F ||
internalFormat == gl.RGBA16F ||
internalFormat == gl.RGBA32F) {
extensions.get('EXT_color_buffer_float');
}
return internalFormat;
}