texSubImage2D_NOSIZE method

void texSubImage2D_NOSIZE(
  1. dynamic target,
  2. dynamic level,
  3. dynamic x,
  4. dynamic y,
  5. dynamic glFormat,
  6. dynamic glType,
  7. dynamic data,
)

Implementation

void texSubImage2D_NOSIZE(target, level, x, y, glFormat, glType, data) {
  // try {

  gl.texSubImage2D_NOSIZE(target, level, x, y, glFormat, glType, data);

  // } catch ( error ) {

  // 	print( 'THREE.WebGLState: ${error}' );

  // }
}