Vector2 class
Methods
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add(Vector2 v, {Vector2? w})
→ Vector2
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addScalar(num s)
→ Vector2
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addScaledVector(Vector2 v, double s)
→ Vector2
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addVectors(Vector2 a, Vector2 b)
→ Vector2
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angle()
→ double
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applyMatrix3(Matrix3 m)
→ Vector2
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ceil()
→ Vector2
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clamp(Vector2 min, Vector2 max)
→ Vector2
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clampLength(double min, double max)
→ Vector2
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clampScalar(double minVal, double maxVal)
→ Vector2
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clone()
→ Vector2
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copy(Vector2 v)
→ Vector2
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cross(Vector2 v)
→ num
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distanceTo(Vector2 v)
→ double
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distanceToSquared(Vector2 v)
→ num
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divide(Vector2 v)
→ Vector2
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divideScalar(double scalar)
→ Vector2
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dot(Vector2 v)
→ num
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equals(Vector2 v)
→ bool
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floor()
→ Vector2
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fromArray(dynamic array, [int offset = 0])
→ Vector2
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fromBufferAttribute(dynamic attribute, dynamic index)
→ Vector2
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getComponent(int index)
→ num
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length()
→ double
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lengthSq()
→ num
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lerp(Vector2 v, double alpha)
→ Vector2
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lerpVectors(Vector2 v1, Vector2 v2, double alpha)
→ Vector2
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manhattanDistanceTo(Vector2 v)
→ num
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manhattanLength()
→ num
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max(Vector2 v)
→ Vector2
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min(Vector2 v)
→ Vector2
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multiply(Vector2 v)
→ Vector2
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multiplyScalar(num scalar)
→ Vector2
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negate()
→ Vector2
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normalize()
→ Vector2
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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random()
→ Vector2
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rotateAround(Vector2 center, double angle)
→ Vector2
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round()
→ Vector2
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roundToZero()
→ Vector2
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set(double x, double y)
→ Vector2
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setComponent(int index, double value)
→ Vector2
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setLength(double length)
→ Vector2
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setScalar(double scalar)
→ Vector2
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setX(double x)
→ Vector2
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setY(double y)
→ Vector2
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sub(Vector2 v, {Vector2? w})
→ Vector2
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subScalar(num s)
→ Vector2
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subVectors(Vector2 a, Vector2 b)
→ Vector2
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toArray([List<double>? array, int offset = 0])
→ List<num>
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toJSON()
→ List<num>
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toJson()
→ Map<String, double>
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toString()
→ String
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A string representation of this object.
inherited