setPosition method
dynamic
setPosition(
- dynamic x,
- dynamic y
Implementation
setPosition(x, y) {
this.position["x"] = x;
this.position["y"] = y;
var width = this.size["width"]!;
var height = this.size["height"]!;
mesh.position.set(
-innerWidth / 2 + width / 2 + x, innerHeight / 2 - height / 2 - y, 0);
// if ( doRenderLabel ) labelMesh.position.set( mesh.position.x, mesh.position.y - scope.size.height / 2 + labelCanvas.height / 2, 0 );
}