ShadowMapViewer class
This is a helper for visualising a given light's shadow map. It works for shadow casting lights: DirectionalLight and SpotLight. It renders out the shadow map and displays it on a HUD.
Example usage: 1) Import ShadowMapViewer into your app.
2) Create a shadow casting light and name it optionally:
var light = new DirectionalLight( 0xffffff, 1 );
light.castShadow = true;
light.name = 'Sun';
3) Create a shadow map viewer for that light and set its size and position optionally:
var shadowMapViewer = new ShadowMapViewer( light );
shadowMapViewer.size.set( 128, 128 ); //width, height default: 256, 256
shadowMapViewer.position.set( 10, 10 ); //x, y in pixel default: 0, 0 (top left corner)
4) Render the shadow map viewer in your render loop:
shadowMapViewer.render( renderer );
5) Optionally: Update the shadow map viewer on window resize:
shadowMapViewer.updateForWindowResize();
6) If you set the position or size members directly, you need to call shadowMapViewer.update();
Constructors
- ShadowMapViewer(dynamic light, dynamic innerWidth, dynamic innerHeight)
Properties
- camera ↔ OrthographicCamera
-
getter/setter pair
- enabled ↔ bool
-
getter/setter pair
-
frame
↔ Map<
String, num> -
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- innerHeight ↔ num
-
getter/setter pair
- innerWidth ↔ num
-
getter/setter pair
- light ↔ Light
-
getter/setter pair
- mesh ↔ Mesh
-
getter/setter pair
-
position
↔ Map<
String, num> -
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scene ↔ Scene
-
getter/setter pair
-
size
↔ Map<
String, num> -
getter/setter pair
-
uniforms
↔ Map<
String, dynamic> -
getter/setter pair
- userAutoClearSetting ↔ bool
-
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
render(
dynamic renderer) → dynamic -
resetPosition(
) → dynamic -
setPosition(
dynamic x, dynamic y) → dynamic -
setSize(
dynamic width, dynamic height) → dynamic -
toString(
) → String -
A string representation of this object.
inherited
-
update(
) → dynamic -
updateForWindowResize(
) → dynamic
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited