HOGDescriptorAsync extension

on

Methods

computeAsync(Mat img, {(int, int) winStride = (0, 0), (int, int) padding = (0, 0)}) Future<(VecF32, VecPoint)>
computeGradientAsync(InputArray img, Mat grad, Mat angleOfs, {(int, int) paddingTL = (0, 0), (int, int) paddingBR = (0, 0)}) Future<(Mat, Mat)>
detect2Async(InputArray img, {double hitThreshold = 0, (int, int) winStride = (0, 0), (int, int) padding = (0, 0)}) Future<(VecPoint, VecF64, VecPoint)>
detectAsync(InputArray img, {double hitThreshold = 0, (int, int) winStride = (0, 0), (int, int) padding = (0, 0)}) Future<(VecPoint, VecPoint)>
detectMultiScaleAsync(InputArray image, {double hitThreshold = 0, int minNeighbors = 3, (int, int) winStride = (0, 0), (int, int) padding = (0, 0), double scale = 1.05, double groupThreshold = 2.0, bool useMeanshiftGrouping = false}) Future<VecRect>
getDescriptorSizeAsync() Future<int>
getWinSigmaAsync() Future<double>
groupRectanglesAsync(VecRect rectList, VecF64 weights, int groupThreshold, double eps) Future<(VecRect, VecF64)>
loadAsync(String name) Future<bool>
setSVMDetectorAsync(VecF32 det) Future<void>