OneUIPopupMenuItem<T> class

An item in a One UI design popup menu.

To show a popup menu, use the showMenu function. To create a button that shows a popup menu, consider using OneUIPopupMenuButton.

Typically the child of a OneUIPopupMenuItem is a Text widget. More elaborate menus with icons can use a ListTile. By default, a OneUIPopupMenuItem is 40 pixels high. If you use a widget with a different height, it must be specified in the height property.

Inheritance

Constructors

OneUIPopupMenuItem({Key? key, T? value, bool enabled = true, double height = 40.0, EdgeInsets? padding, TextStyle? textStyle, MouseCursor? mouseCursor, bool useOneUISplashFactory = true, required Widget? child})
Creates an item for a popup menu.
const

Properties

child Widget?
The widget below this widget in the tree.
final
enabled bool
Whether the user is permitted to select this item.
final
hashCode int
The hash code for this object.
no setterinherited
height double
The minimum height of the menu item.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
mouseCursor MouseCursor?
The cursor for a mouse pointer when it enters or is hovering over the widget.
final
padding EdgeInsets?
The padding of the menu item.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
textStyle TextStyle?
The text style of the popup menu item.
final
useOneUISplashFactory bool
If true, use OneUIInkRipple.splashFactory instead of default splash factory.
final
value → T?
The value that will be returned by showMenu if this entry is selected.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() OneUIPopupMenuItemState<T, OneUIPopupMenuItem<T>>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
represents(T? value) bool
Whether this entry represents a particular value.
override
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited