Assets class
Represents a collection of assets with associated asset names and quantities.
- Mixed-in types
Constructors
- 
          Assets(Map<AssetName, BigInt> assets, {AssetsSerializationConfig serializationConfig = const AssetsSerializationConfig()})
- 
          
            factory
- 
          Assets.deserialize(CborMapValue<CborObject, CborObject> cbor)
- 
          Constructs an instance of Assets from a CBOR object.
            factory
- 
          Assets.fromJson(Map<String, dynamic> json)
- 
          
            factory
Properties
- 
  assets
  → Map<AssetName, BigInt> 
- 
  Map of asset names to quantities.
  final
- hasAsset → bool
- 
  
  no setter
- hashCode → int
- 
  The hash code for this object.
  no setteroverride
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- serializationConfig → AssetsSerializationConfig
- 
  
  final
Methods
- 
  copyWith({Map< AssetName, BigInt> ? assets}) → Assets
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  removeAssetName(AssetName asset) → Assets 
- 
  serialize() → List< int> 
- 
  Serializes the object to CBOR bytes.
  inherited
- 
  serializeHex() → String 
- 
  Serializes the object to hexadecimal string.
  inherited
- 
  toCbor() → CborObject 
- 
  Converts the object to a CBOR object.
  override
- 
  toJson() → Map< String, dynamic> 
- 
  Converts the object to a JSON representation.
  override
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
- 
  updateAssetName(AssetName asset, BigInt amount) → Assets 
Operators
- 
  operator +(Assets other) → Assets 
- 
  operator -(Assets other) → Assets 
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  override