Advancement.only constructor
Every mode also has a separated named constructor:
Advancement.only | Only unlocks on Advancement |
---|---|
Entity | the target player |
String | your advancement |
revoke | set true if you want to revoke |
criteria | optional String for an advancement |
Implementation
Advancement.only(this.entity, this.advancement,
{this.revoke = false, this.criteria})
: mode = 'only';