PlayerState class

The current state of a Player.

Annotations
  • @JsonSerializable()

Constructors

PlayerState({required DateTime time, required Duration position, required bool isConnected, required Duration ping})
Create a new PlayerState.
PlayerState.fromJson(Map<String, Object?> json)
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
isConnected bool
Whether the player is connected.
final
ping Duration
The player's ping.
final
position Duration
The position of the current track.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
time DateTime
The current time for this player.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited