Player constructor

Player({
  1. required String guildId,
  2. required Track? track,
  3. required int volume,
  4. required bool isPaused,
  5. required PlayerState state,
  6. required VoiceState voice,
  7. required Filters filters,
})

Create a new Player.

Implementation

Player({
  required this.guildId,
  required this.track,
  required this.volume,
  required this.isPaused,
  required this.state,
  required this.voice,
  required this.filters,
});