Player constructor
Player({
- required String guildId,
- required Track? track,
- required int volume,
- required bool isPaused,
- required PlayerState state,
- required VoiceState voice,
- required Filters filters,
Create a new Player.
Implementation
Player({
required this.guildId,
required this.track,
required this.volume,
required this.isPaused,
required this.state,
required this.voice,
required this.filters,
});